Pengaruh Kesepian Terhadap Kecenderungan Internet Gaming Disorder pada Pemain Battle Royale Game

Mursyad, Abdul Gafur and Karmiyati, Diah and Hidayati, Diana Savitri (2019) Pengaruh Kesepian Terhadap Kecenderungan Internet Gaming Disorder pada Pemain Battle Royale Game. Cognicia, 7 (2). pp. 228-240. ISSN 2685-8428 ; 2746-8976

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Abstract

Online games in this era can be played with mobile phones. One of themost popular mobile games today is the battle royale game. The frequent play of onlinegames over period of 12 months can cause players to tend to internet gaming disorder. One factor that is though to affect the frequency of playing online games is loneliness. The purpose of this study was to determine the effect of loneliness on tendency of internetgaming disorder. This research is a quantitative non-experimental regression form. The subject of this study amounted to 103 subjects with the characteristics of playing battle royale game at least 4.5 hours per day and aged 18 to 25 years obtained by accidentalsampling technique. The scale of this study uses the De Jong Gierveld Loneliness scale developed by researchers to measure the loneliness and scale of Internet Gaming Disorders to measure the tendency of internet gaming disorder. The results of a simple regression analysis results of the coefficien to f determination (r2)0.066 with sig (p)0.009 (p <0.01) and the correlation coefficient yield (r) 0.258 which shows a positive influence between the choice tendency of internet gaming disorder in players with battle royale 6.6%

Item Type: Article
Keywords: Loneliness,the tendency of internet gaming disorder, battle royale game
Subjects: B Philosophy. Psychology. Religion > BF Psychology
Divisions: Faculty of Psychology > Department of Psychology (73201)
Depositing User: icha Farisha Prasidya Putri, S.Psi
Date Deposited: 26 Sep 2024 05:44
Last Modified: 26 Sep 2024 05:44
URI: https://eprints.umm.ac.id/id/eprint/4195

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