Rancang Bangun Aplikasi Pemesanan Lapangan Futsal Berbasis Android Menggunakan Metode Waterfall (Studi Kasus: Champion Futsal Malang)

Alfiansyah, Septian Heri and Pradana, Dharma Surya and Wahyuni, Evi Dwi (2020) Rancang Bangun Aplikasi Pemesanan Lapangan Futsal Berbasis Android Menggunakan Metode Waterfall (Studi Kasus: Champion Futsal Malang). Jurnal Repositor, 2 (8). pp. 1017-1028. ISSN ISSN : 2714-7975 E-ISSN : 2716-1382

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Abstract

Application of Champion Malang futsal field rental is an information system that is android
based platform used by users or customer futsal champions to order fields via online without
having to call field employees or visit the location of each futsal champion branch. This application
can help users to see and determine desired schedule; they are the field itself, date of exertion,
time of order, to the duration of field usage that is presented through the display of the Android
platform, the further function is to facilitate the field leasing process so it can increase the
productivity of rental services at Champion Malang futsal. In this study, the researcher designed
and built an android application ordering futsal courts at Malang futsal champion using the
Waterfall method through 5 (five) stages; they are requirement analysis, design, implementation,
testing and maintenance, this application was built using Apache Cordova to enable mobile
application developers to access native device functions such as a camera or accelerometer with
using standard web technologies such as HTML5, CSS3, and JavaScript for cross-platform
development.

Item Type: Article
Keywords: Cross-platform Application, Waterfall Method, Apache Cordova
Subjects: Q Science > Q Science (General)
Q Science > QA Mathematics > QA76 Computer software
T Technology > T Technology (General)
Divisions: Faculty of Engineering > Department of Informatics (55201)
Depositing User: maulana Maulana Chairudin
Date Deposited: 07 Feb 2024 03:22
Last Modified: 07 Feb 2024 03:22
URI: https://eprints.umm.ac.id/id/eprint/3550

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