PENGEMBANGAN MASALAH GEOMETRI BERBASIS AUGMENTED REALITY UNTUK CALON GURU SEKOLAH DASAR DI UNIVERSITAS MUHAMMADIYAH MALANG: ANALISIS BERDASARKAN ADVERSITY QUOTIENT

Azura, Ana Maulida (2026) PENGEMBANGAN MASALAH GEOMETRI BERBASIS AUGMENTED REALITY UNTUK CALON GURU SEKOLAH DASAR DI UNIVERSITAS MUHAMMADIYAH MALANG: ANALISIS BERDASARKAN ADVERSITY QUOTIENT. Undergraduate thesis, Universitas Muhammadiyah Malang.

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Abstract

The ability to solve geometry problems is one of the important competencies that must be possessed by prospective elementary school teachers. However, the results of the analysis show that students of the Elementary School Teacher Education Study Program (PGSD) still have difficulties in solving geometry problems, especially in limas materials. These difficulties indicate that students' geometry problem-solving skills have not developed optimally. This condition is influenced by students' limitations in visualizing geometric objects and differences in students' abilities in dealing with learning difficulties. Therefore, it is necessary to develop geometric problems that are innovative and adaptive to the characteristics of students' adversity quotient and are able to present visual representations of geometric objects.
This research is research and development using the ADDIE model which includes the stages of analysis, design, development, implementation, and evaluation. The subject of the study is a student of the Elementary School Teacher Education Study Program, University of Muhammadiyah Malang. Data collection techniques include observation, interviews, questionnaires, and documentation. The data analysis techniques used are qualitative descriptive analysis and quantitative descriptive analysis.
The results of the study showed that the augmented reality-based geometry problem of building a limas room was declared feasible to use based on the assessment of material experts and media experts with percentages of 74% and 96%, respectively. In addition, the results of the student response questionnaire showed that the use of augmented reality-based geometry problems provided a positive learning experience, helped visualize spatial construction, and facilitated the understanding of geometry concepts and problem-solving processes with a percentage of 85.89% in the good category. Thus, augmented reality-based geometry problems based on adversity quotient, can be used as an innovative alternative learning medium for prospective elementary school teacher.

Item Type: Thesis (Undergraduate)
Student ID: 202210430311140
Keywords: Problem Solving, Geometric Problems, Augmented Reality, Adversity Quotient.
Subjects: L Education > L Education (General)
Q Science > QA Mathematics
T Technology > T Technology (General)
Divisions: Faculty of Teacher Training and Education > Department of Elementary Teacher Education (86206)
Depositing User: 202210430311140 maulidaazura13gmailcom
Date Deposited: 04 Feb 2026 07:23
Last Modified: 05 Feb 2026 03:55
URI: https://eprints.umm.ac.id/id/eprint/27120

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