ANALISIS KUALITAS GAME B-BLOK UNTUK MENGUKUR KEMAMPUAN SISWA, STUDI KASUS : SMPN 2 WAWOTOBI

Subroto, Maulana Fajril Akbar (2025) ANALISIS KUALITAS GAME B-BLOK UNTUK MENGUKUR KEMAMPUAN SISWA, STUDI KASUS : SMPN 2 WAWOTOBI. Undergraduate thesis, Universitas Muhammadiyah Malang.

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Abstract

This study evaluates the use of the B-Blok game as an integer arithmetic assessment tool for students at SMPN 2 Wawotobi. Using a case study approach, the game was tested to measure its effectiveness in assessing students' mathematical abilities. Methods included the implementation of pre-tests and post-tests, along with surveys to assess students' perceptions of the game. Findings reveal that B- Blok effectively assesses arithmetic understanding, providing valuable feedback for identifying students' strengths and weaknesses in the subject. Despite showing significant potential, the study also exposes several technological challenges affecting the integration of the game as an assessment tool in educational settings. The recommendation of this study is further development of the game to address technical limitations and enhance interactive features, making it more engaging and effective as an assessment tool.

Item Type: Thesis (Undergraduate)
Student ID: NIM 201810370311002
Keywords: Educational Games, Game-Based Learning, Basic Arithmetic Operations, Learning Effectiveness.
Subjects: T Technology > T Technology (General)
Divisions: Faculty of Engineering > Department of Informatics (55201)
Depositing User: 201810370311002 maulanaakbar
Date Deposited: 14 Feb 2025 07:01
Last Modified: 14 Feb 2025 07:01
URI: https://eprints.umm.ac.id/id/eprint/15373

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