Aminullah, Muh (2025) WEB3 FOR EDUCATIONAL GAMES: A PROTOTYPING AND SIMULATION APPROACH TO EXPLORING FUTURE LEARNING PLATFORMS. Undergraduate thesis, Universitas Muhammadiyah Malang.
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Abstract
Research Objectives: This Research and Development (R&D) study employed the ADDIE model to develop and evaluate a Web3-integrated educational game prototype designed to enhance English language learning engagement and motivation among 12th-grade students at SMKN 2 Dompu. Data was collected through pre- and post-game surveys from 24 students, along with feedback from a design expert and a teacher. The findings revealed high student engagement, significant perceived learning gains, and strong motivation driven by the blockchain-based reward system. Furthermore, the study demonstrated that Web3 technologies, specifically NFT-gated progression and ERC-20 token rewards implemented via the Thirdweb SDK, can be effectively integrated into educational games without compromising the learning or gaming experience. This research concludes that Web3-integrated educational games offer a promising approach to address student disengagement and motivational challenges, providing unique benefits such as enhanced motivation, technological literacy, and a sense of ownership over learning achievements.
| Item Type: | Thesis (Undergraduate) |
|---|---|
| Student ID: | 201910100311021 |
| Keywords: | Educational Games, English Language Learning, Gamification, Student Engagement, Web3. |
| Subjects: | L Education > L Education (General) P Language and Literature > PE English P Language and Literature > PR English literature T Technology > T Technology (General) T Technology > T Technology (General) > T201 Patents. Trademarks |
| Divisions: | Faculty of Teacher Training and Education > Department of English Language Education (88203) |
| Depositing User: | 201910100311021 muhaminullah |
| Date Deposited: | 14 Apr 2026 08:04 |
| Last Modified: | 14 Apr 2026 08:04 |
| URI: | https://eprints.umm.ac.id/id/eprint/28960 |
