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GAME EDUKASI PEMBUATAN COCOPEAT BERBASIS ANDROID “COCOPEAT FACTORY”

Mukiminin, Amirul (2019) GAME EDUKASI PEMBUATAN COCOPEAT BERBASIS ANDROID “COCOPEAT FACTORY”. Bachelors Degree (S1) thesis, University Of Muhammadiyah Malang.

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Abstract

Indonesia is a coconut producing country with the highest production. Coconut processing industry is generally still focused on processing the coconut meat as the main product, while industries that process another part of coconut such as; water, coir, and coconut shells are still traditional and small-scale, whereas the potential availability of raw materials to build the processing industry is still very large, but the utilization of the waste has not been carried out optimally especially on coconut coir powders (Cocopeat). Cocopeat has begun to be used by farmers as a growing medium for plants, but there are still not many who use it. There are several procedures that must be considered in making cocopeat from stripping coconuts, drying, grinding, printing to packing. Therefore this study aims to educate the public about how to make cocopeat through educational games. The simulation game genre is perfect for making cocopeat because this genre is more directed to real life. Development and manufacturing of this game uses the GDLC method (Game Development Life Cycle).

Item Type: Thesis (Bachelors Degree (S1))
Student ID: 201310370311251
Thesis Advisors: Eko Budi Cahyono (0717027001), Lailatul Husniah (0730108401)
Keywords: Game, Education, Cocopeat,Coconut, Simulation
Subjects: Z Bibliography. Library Science. Information Resources > ZA Information resources
Divisions: Faculty of Engineering > Department of Informatics (55201)
Depositing User: 201310370311251
Date Deposited: 15 Nov 2019 07:45
Last Modified: 15 Nov 2019 07:45
URI : http://eprints.umm.ac.id/id/eprint/55717

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