Liviana, Anja Arowana Episcia (2018) THE USE OF ROLE PLAY MODEL WITH COMIC STRIPS MEDIA TO IMPROVE THE ENGLISH COMMUNICATIVE COMPETENCE OF XI GRADE STUDENTS IN SMAN 9 MALANG. Masters (S2) thesis, Universitas Muhammadiyah Malang.
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Abstract
The purpose of learning English as well as other foreign languages includes the ability of the language users to know when, where and how to use the language appropriately. However, a preliminary research findings showed that some students were reluctant to speak because they were not confident enough to speak in English. This research was conducted in order to improve the English communicative competence of 11th grade students in SMAN 9 Malang using Role Play model with comic strips media. The study tried to answer if the teaching method using Role Play Model with Comic Strips media improve the communicative competence of 11th grade students in SMAN 9 Malang and how they respond during teaching and learning process. The sequential mixed method with explanatory strategy research design was employed. The research also describes the students’ response during the implementation of Role with comic strips in the classroom. A teaching observation and also tests were used to evaluate the outcomes. 72 students from SMAN 9 Malang were selected to participated in the research. An experimental group who taught using Role Play with comic strips media was set up for comparison with a group who taught using conventional teaching model. The procedure of the research was forming the experimental and control groups, pre-testing the two groups for their English Communicative Competence, implementing the Role Play model with Comic Strips Media for the experimental group and conventional teaching for the control group, doing post-test the study achievements between the two groups. According to the finding, it shows that the pvalue is 0.035.< 0.05 (α). It means that the implementation of Role Play with Comic Strips media significantly improves the English communicative competence of 11th grade English language students in SMAN 9 Malang.The students also gave positive response during the implementation of Role Play model with comic strips. Students were more confident in speaking English. Moreover, the students also involved in active engagement between peers and also the teacher. Role Play with comic strips provided a space of fun and enjoyable learning activities in the classroom.
Item Type: | Thesis (Masters (S2)) |
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Student ID: | 201610560211023 |
Thesis Advisors: | Dr. Masduki, M.Pd, Dr. Hartono, M.Pd |
Keywords: | Speaking, Role Play, Comic Strips, Communicative Competence |
Subjects: | L Education > LB Theory and practice of education > LB1603 Secondary Education. High schools P Language and Literature > PE English |
Divisions: | Postgraduate > Master of English Language Education (88103) |
Depositing User: | Moh. Zawawi |
Date Deposited: | 28 Aug 2019 06:44 |
Last Modified: | 28 Aug 2019 06:44 |
URI : | http://eprints.umm.ac.id/id/eprint/52848 |
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