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HIPERREALITAS DALAM GAYA HIDUP GAMERS PLAYER UNKNOWNS BATTLE GROUNDS MOBILE (Studi Pada Mahasiswa Universitas Muhammadiyah Malang)

Fakhirah, Ismah Nanda (2019) HIPERREALITAS DALAM GAYA HIDUP GAMERS PLAYER UNKNOWNS BATTLE GROUNDS MOBILE (Studi Pada Mahasiswa Universitas Muhammadiyah Malang). Bachelors Degree (S1) thesis, University of Muhammadiyah Malang.

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Abstract

PUBG Mobile Online Game is the one of technology product progress that is now a popular game in various among the community, including UMM students. But the age of this game including young, i.e. 1 year, but PUBG Mobile's phenomenon has been all walks of life. The research aims to determine how Hyperreality Lifestyle of Player Unknown's Battle Grounds Mobile’s Gamers for students at the University of Muhammadiyah Malang. Research A qualitative approach implemented at the University of Muhammadiyah Malang is Jl. Raya Tlogomas No. 246, Kel. Tlogomas, Kec. Lowokwaru, Malang, East Java. The main goal in this research is PUBG Mobile's student gamers with the determination of the subject in this study using Snowball techniques sampling. The data collection methods used in this study are observation, interviews and documentation. Data analysis Model used is the interactive analysis model of Miles, Huberman and Saldana, in which. This analysis model contains three components consisting of data condensation, data display, and data verification. Results of this research show PUBG Mobile online games is an artificial reality that comes as an exciting new reality attention in simulation. In addition, the lifestyle of PUBG Mobile's student gamers. Of their life patterns with time use and allocation money for shopping. Conclusion of this research that the student gamers PUBG Mobile has been impacted by artificial reality and has an impact on their lifestyle. Suggested suggestions for PUBG Mobile gamers in particular the UMM in order to control and limit itself to the environment can make lifestyles less rewarding and resilient internalizing religious values in order not to consume the game excessively.

Item Type: Thesis (Bachelors Degree (S1))
Student ID: 201510310311062
Corporate Creators: Wahyudi (0723126401), Muhammad Hayat (0705086901)
Keywords: Lifestyle, Game Online PUBG Mobile, Hyperreality
Subjects: H Social Sciences > H Social Sciences (General)
H Social Sciences > HM Sociology
H Social Sciences > HN Social history and conditions. Social problems. Social reform
Divisions: Faculty of Social and Political Science > Department of Sociology (69201)
Depositing User: 201510310311062
Date Deposited: 23 Aug 2019 07:37
Last Modified: 04 Sep 2019 03:47
URI : http://eprints.umm.ac.id/id/eprint/51434

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