UMM Institutional Repository

PENGEMBANGAN MEDIA PEMBELAJARAN INTERAKTIF MENGGUNAKAN ADOBE FLASH BERBENTUK GAME PADA MATERI BANGUN RUANG (KUBUS DAN BALOK) UNTUK SMP

Herdiansyah, Herdiansyah (2018) PENGEMBANGAN MEDIA PEMBELAJARAN INTERAKTIF MENGGUNAKAN ADOBE FLASH BERBENTUK GAME PADA MATERI BANGUN RUANG (KUBUS DAN BALOK) UNTUK SMP. Bachelors Degree (S1) thesis, University of Muhammadiyah Malang.

[img]
Preview
Text
PENDAHULUAN.pdf

Download (472kB) | Preview
[img]
Preview
Text
BAB I.pdf

Download (358kB) | Preview
[img]
Preview
Text
BAB II.pdf

Download (726kB) | Preview
[img]
Preview
Text
BAB III.pdf

Download (498kB) | Preview
[img] Text
BAB IV.pdf
Restricted to Registered users only

Download (1MB)
[img] Text
BAB V.pdf
Restricted to Registered users only

Download (136kB)
[img] Text
LAMPIRAN.pdf
Restricted to Registered users only

Download (931kB)

Abstract

The background of this research is based on the observation conducted by the researcher at Junior High School of Muhammadiyah 8 Batu. The lecture method is used as the learning process in the class which makes passive students. Therefore, an interactive instructional media is needed in order to stimulate the students in being active in the learning process. Adobe Flash is one of the software to design an instructional media. The objective of this study is to develop an interactive instructional media using Adobe Flash in a form of the game at geometry lesson and analyze the effectiveness of the media. The research conducted by the researcher is a research and development type of research. The media development is started with potential and problem phase, data collection, product design, design validation, design revision, and product trial. The questionnaire validation for expert and the questionnaire of teacher and students’ response are both used as the instruments of the study. As the result, the validity of the media is based on the validation questionnaire analysis; the result is valid. On the other hand, the effectiveness of the media is based on the questionnaire of teacher students’ response; the result is effective. As for the further researchers, the researcher suggests adding more levels at the game and making it can be accessed online.

Item Type: Thesis (Bachelors Degree (S1))
Student ID: 201410060311025
Keywords: instructional media, Adobe Flash, geometry.
Subjects: L Education > L Education (General)
Q Science > QA Mathematics
Divisions: Faculty of Teacher Training and Education > Department of Mathematics Education (84202)
Depositing User: CKO Repository
Date Deposited: 14 Feb 2019 04:53
Last Modified: 14 Feb 2019 04:53
URI : http://eprints.umm.ac.id/id/eprint/44265

Actions (login required)

View Item View Item
UMM Official

© 2008 UMM Library. All Rights Reserved.
Jl. Raya Tlogomas No 246 Malang East Java Indonesia - Phone +62341464318 ext. 150, 151 - Fax +62341464101
E-Mail : infopus[at]umm.ac.id - Website : http://lib.umm.ac.id - Online Catalog : http://laser.umm.ac.id - Repository : http://eprints.umm.ac.id

Web Analytics

UMM Institutional Repository is powered by :
EPrints Logo