PENINGKATAN NILAI IMMERSIVE PADA PENJUALAN RUMAH BERBASIS VIRTUAL REALITY

Ramadhan, M. Farid (2023) PENINGKATAN NILAI IMMERSIVE PADA PENJUALAN RUMAH BERBASIS VIRTUAL REALITY. Undergraduate thesis, Universitas Muhammadiyah Malang.

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Abstract

Immersive is a term for the boundary between the physical world and the virtual world that allows users to have the same experience in the virtual world as in the real world through the technology that has been provided. In general, the simulation process is divided into three stages, namely Pre-Processing, Processing and Post-Processing. In the implementation of the prototype test, each respondent was given guidance on the use of the Oculus Headset and what tasks they had to do while in the virtual environment. Data collection is obtained from the results of filling out the respondent's questionnaire which is given when the respondent has finished trying the home tour prototype in an interval of 5 - 10 with the task according to the contents of the questionnaire. The results of the immersive level obtained based on tests that have been carried out in VR get a result of 71.67%. Thus the results of the calculation between the brochure and the immersive questionnaire have increased by 1.67% with Good criteria.

Item Type: Thesis (Undergraduate)
Student ID: 201810370311239
Keywords: Immersive, Metaverse, Virtual Reality, Likert, Oculus Quest
Subjects: T Technology > T Technology (General)
Divisions: Faculty of Engineering > Department of Informatics (55201)
Depositing User: 201810370311239 faridr2912
Date Deposited: 12 Feb 2024 03:53
Last Modified: 12 Feb 2024 03:53
URI: https://eprints.umm.ac.id/id/eprint/3711

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